OBJECTIVE
Creative design and visual development position at animation or game studio.

EDUCATION
Rhode Island School of Design
•Bachelor's of Fine Arts, 2013

HONORS/EXHIBITIONS
Exhibited in Collabustration, 2013, juried show
•RISD ISB Gallery, 55 Canal Walk, Providence, RI 02903
Exhibited in Illustration Department Senior Show, 2013
•Woods-Gerry Gallery, 62 Prospect St., Providence, RI 02903
Exhibited in Save Point: A Pixel Art Show, 2013
•Floating World Comics, 400 NW Couch St., Portland, OR 97209

PROFESSIONAL EXPERIENCE
Aetna Insurance (Employed through Rose International), Albany, NY
Clerical temporary position, June-August 2011
•Worked organizing files within database system
•Experienced with working within a group setting and a fulltime work schedule

Woods-Gerry Gallery, Providence, RI
Gallery montior, Fall-Winter 2011-2012
RISD Illustration Studies Building Gallery, Providence, RI
Gallery monitor, Fall 2012-Spring 2013
•Monitored gallery visitors, closed gallery, and occasionally assisted with installation of artwork
•Experienced in friendly interpersonal interactions with visitors

TEDMED 2013
Portrait artist, Spring 2013
•Worked in a team under the supervision of an art director to create custom illustrations tailored to a client's specifications and fitting a unified style

Maker Studios
Sprite animator, July-August 2013
•Solo sprite animator and compositor for 2D pixel segments of MULTIPLAYER: Games Bring Us Together commercial for Youtube's Polaris Channel

TECHNICAL EXPERTISE AND SKILLS
•Extensive knowledge of digital art and image editing programs, including but not lim- ited to: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Adobe After Effects, Adobe Dreamwever, Corel Painter, Autodesk Maya, ZBrush, Unity.
•Four years of intensive artistic education as an illustration major, adept in knowledge of various mediums, lighting, color theory, composition, and anatomy through formal training, able to adapt knowledge to a variety of styles and imaginative settings.
•Additional knowledge of 3D modeling basics, animation theory and techniques, web design and coding.
•Experienced and comfortable in a variety of workplaces; fully proficient at working within group settings and office environments; focused, task-oriented, and skilled at working under the guidance of an art director.

Content and images © 2011-2014 Suzanne Geary. Please do not use or redistribute without permission.